The viking walks!
Showing posts with label Sketch. Show all posts
Showing posts with label Sketch. Show all posts
Tuesday, 12 June 2007

This is a quick sketch of a concept for my mate Gaqzi the Swede. I think I'll use this as a base for a picture he wants, so he can put it on his customisable Credit/Debit Card (http://www.swedbank.se/sst/inf
I wanted it to be like a modern day viking of the programming world, hence the mouse in one hand and the sneakers. Not too sure on the background though, I just whacked something on there to give it some depth.
Monday, 11 June 2007
Friday, 8 June 2007
Tuesday, 5 June 2007
Whilst perusing some Games Jobs the other day, I noticed one for a Pixel Artist. Now, I've never done anything like that before so I decided to try my hand at it.
I read up a few tutorials (namely this - by Derek Yu) and dove right in. I started with one of my sketches, shrunk it down and start pushing the pixels around to get to a point I was happy with.

It was loads of fun and I'd like to do a body to accompany it.
I've also moved onto another piece of pixel art, the caricature of myself. I'll throw it up once Im happy with it.
I could definitely see myself doing this for a job! Because you still get to start out with regular concept sketches, then move onto making them pixelified. There's just the matter of learning how to animate things.
However, when I was going through some tutorials on pixel art & animation, I noticed one for making a sprite-based fighter and it got me thinking about a game idea.
A zombie-based side scrolling beat-em up! I guess having projectile weapons would be a must, but it could be somewhat survival-horror like if the ammo was rather limited.
An interesting spin would be maybe a time-limit style, whereby you've already been bitten, but you're determined to save someone (I guess "saving the girl" is the norm in these games) or possibly retrieve some antidote from a lab? That would alleviate the problem of being bitten in the game would essentially mean game over.
Playing Streets of Rage 2 on the Wii Virtual Console the other day obviously bought back so many fond memories it has inspired me! lol
I read up a few tutorials (namely this - by Derek Yu) and dove right in. I started with one of my sketches, shrunk it down and start pushing the pixels around to get to a point I was happy with.
It was loads of fun and I'd like to do a body to accompany it.
I've also moved onto another piece of pixel art, the caricature of myself. I'll throw it up once Im happy with it.
I could definitely see myself doing this for a job! Because you still get to start out with regular concept sketches, then move onto making them pixelified. There's just the matter of learning how to animate things.
However, when I was going through some tutorials on pixel art & animation, I noticed one for making a sprite-based fighter and it got me thinking about a game idea.
A zombie-based side scrolling beat-em up! I guess having projectile weapons would be a must, but it could be somewhat survival-horror like if the ammo was rather limited.
An interesting spin would be maybe a time-limit style, whereby you've already been bitten, but you're determined to save someone (I guess "saving the girl" is the norm in these games) or possibly retrieve some antidote from a lab? That would alleviate the problem of being bitten in the game would essentially mean game over.
Playing Streets of Rage 2 on the Wii Virtual Console the other day obviously bought back so many fond memories it has inspired me! lol
Thursday, 22 February 2007
Wednesday, 31 January 2007


Last day of the month... figured I'd try getting back to my "Draw your workmates" series. These are still in-progress, but I thought I'd upload them anyway.
After I drew some decent stuff in my work pad, I decided to scan them in. As you can see, these weren't full pictures in my pad, just ideas that I had come up with. I hope to get around to finishing these soon.
Monday, 29 January 2007
Friday, 26 January 2007
Thursday, 25 January 2007
Thursday, 18 January 2007

Another day, another image.
I seem to be rather intrigued with this style Im on at the moment. It seems like every squiggle I draw ends up as a cartoony head!
This isnt a picture of anyone in the office, its just me messing about as usual. Directly into Photoshop with the Wacom again, however I got round to doing a quick colouring this time.
Wednesday, 17 January 2007
Sunday, 14 January 2007
and my esteemed Colleagues
I spend most my time at work 'doodling' on paper when I should be listening in meetings etc, so the guys are work ask me to draw certain things. One idea was to do pictures of everyone in the office, so when one of my sketches kinda looked like the Boss, I decided to finish it off!I drew it on paper first, then scanned it in & inked it using my Wacom + Photoshop. I did the colours in Photoshop too.
First!

Here's a couple of sketches I did late last year using my Wacom Tablet.I coloured part of the first one because I was happy with the 'Troll' that I drew.
I drew the 2nd a couple of days later. Its a caricature of my World of Warcraft character, an Undead Warlock. However, now I've moved to the European Servers, Im playing a Human Warlock, female no less!
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